Someone got Doom in an SQL database
Ars Technica
A developer got Doom running inside a database: about 1,300 lines of SQL queries track the game’s geometry and produce full-color 640 by 480 frames, with a small Python client handling input, timing and display. It runs at 35 to 60 frames per second, and he argues the database’s constant snapshot could make multiplayer smoother.
Summary written with AI by HowTechMoves, based on reporting by Ars Technica.